![]() ![]() Use gesture triggers and transition effects to build smooth and lifelike screen navigation. You can visualize all of the interactions you create by simulating your prototypes. You’ll use the Events dialog to define triggers, which are how you interact with a prototype (click, mouse over, etc.) and actions, which are what happens after the trigger (change color, move, etc.). How-tos: learn how to design common use cases step-by-stepĬheck out the examples below and learn how to build common UX/UI interactions with events in Justinmind. Add another action with the same trigger.Drag and drop an action to move its position in front of or behind other actions. You can also change them to run at the same time or after a duration you specify. By default, actions will run one after another in the order in which you created them. Hold Command (on Mac) or Control (on Windows) to multi-select actions. Select an action and hit the delete key to remove the action. Double click to open the Events dialog and edit it. Learn more about conditions(link to tutorial about conditions). Define when the actions below should or shouldn’t occur. In addition to displaying the events you create, you can also perform a number of actions in the Events palette: You’ll also see a ‘bolt’ icon next to the element you added an event to on the Canvas.Ĭlick the ‘Play’ button to simulate your prototype and check out the interaction you created. You’ll see the event you just created in the Events palette. For a Change Style action, you can specify some element properties, like background or border colors, to change from the dropdown below.Here, you can pick which element on the screen will change appearance after you click. ![]() For Change Style, you’ll see a preview of the screen Canvas. ![]()
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